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|  | Settings2D () | 
|  | Default constructor More... 
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|  | Settings2D (const std::string &fileName) | 
|  | Construct Settings2D by loading from file More... 
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| template<typename... Args> | 
|  | Settings2D (Args &&...args) | 
|  | Constructor taking variadic number of arguments More... 
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| template<typename... Args> | 
| void | set (Args &&...args) | 
|  | Set multiple arguments More... 
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| template<typename... Args> | 
| Settings2D | copyWith (Args &&...args) const | 
|  | Returns a copy of this object with the given argument(s) set to the new value(s) More... 
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| const Acquisitions & | acquisitions () const | 
|  | Get Acquisitions More... 
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| Acquisitions & | acquisitions () | 
|  | Get Acquisitions More... 
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| Settings2D & | set (const Acquisitions &value) | 
|  | Set Acquisitions More... 
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| const Processing & | processing () const | 
|  | Get Processing More... 
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| Processing & | processing () | 
|  | Get Processing More... 
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| Settings2D & | set (const Processing &value) | 
|  | Set Processing More... 
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| Settings2D & | set (const Processing::Color &value) | 
|  | Set Processing::Color More... 
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| Settings2D & | set (const Processing::Color::Balance &value) | 
|  | Set Processing::Color::Balance More... 
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| Settings2D & | set (const Processing::Color::Balance::Blue &value) | 
|  | Set Processing::Color::Balance::Blue More... 
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| Settings2D & | set (const Processing::Color::Balance::Green &value) | 
|  | Set Processing::Color::Balance::Green More... 
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| Settings2D & | set (const Processing::Color::Balance::Red &value) | 
|  | Set Processing::Color::Balance::Red More... 
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| Settings2D & | set (const Processing::Color::Gamma &value) | 
|  | Set Processing::Color::Gamma More... 
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Acquisitions >::value, int >::type  = 0> | 
| const Settings2D::Acquisitions & | get () const | 
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing >::value, int >::type  = 0> | 
| const Settings2D::Processing & | get () const | 
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color >::value, int >::type  = 0> | 
| const Settings2D::Processing::Color & | get () const | 
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance >::value, int >::type  = 0> | 
| const Settings2D::Processing::Color::Balance & | get () const | 
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Blue >::value, int >::type  = 0> | 
| const Settings2D::Processing::Color::Balance::Blue & | get () const | 
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Green >::value, int >::type  = 0> | 
| const Settings2D::Processing::Color::Balance::Green & | get () const | 
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Red >::value, int >::type  = 0> | 
| const Settings2D::Processing::Color::Balance::Red & | get () const | 
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| template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Gamma >::value, int >::type  = 0> | 
| const Settings2D::Processing::Color::Gamma & | get () const | 
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| template<size_t i, typename std::enable_if< i==0, int >::type  = 0> | 
| const Settings2D::Acquisitions & | get () const | 
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| template<size_t i, typename std::enable_if< i==1, int >::type  = 0> | 
| const Settings2D::Processing & | get () const | 
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| template<typename F > | 
| void | forEach (const F &f) const | 
|  | Run the given function on each direct member with the value of the member as parameter More... 
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| template<typename F > | 
| void | forEach (const F &f) | 
|  | Run the given function on each direct member with the value of the member as parameter More... 
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| bool | operator== (const Settings2D &other) const | 
|  | Equality operator More... 
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| bool | operator!= (const Settings2D &other) const | 
|  | Inequality operator More... 
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| std::string | toString () const | 
|  | Get the value as string More... 
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| void | save (const std::string &fileName) const | 
|  | Save to the given file More... 
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| void | load (const std::string &fileName) | 
|  | Load from the given file More... 
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Settings used when capturing 2D images with a Zivid camera